Adaptable file format for 3D animation software

FBX® data exchange technology is a 3D asset exchange format that facilitates higher-fidelity data exchange between 3ds Max, Maya, MotionBuilder, Mudbox and other propriety and third-party software.

Why use FBX?

Single-step interoperability

Maximize creative potential and optimize productivity with simple interoperability workflows between certain Autodesk 3D animation software tools.


More efficient workflow

Integrate certain off-the-shelf and proprietary toolsets. Transfer custom data between select applications commonly used in film production, game development, and advertising industries.

Easier data exchange

Use FBX to more seamlessly exchange digital assets with other studios and creative teams whose pipelines are built around disparate tools.

Customize your pipeline

Add FBX to your pipeline and gain the flexibility to open, manipulate, and export custom data to help meet the needs of your particular production.

2D and 3D tools and support

Use multiple 3D tools, and access support for 3D and 2D data.

See related products

3D modeling, animation, and rendering software for games and design visualization


3D animation, modeling, simulation, and rendering software for film, games, and TV


3D character animation software


Digital painting and sculpting software


Support

Find answers to questions and explore support offerings.

FBX plug-ins are built into the installer for 2016, 2015, and 2014 releases of media and entertainment software.